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Flat package editor
Flat package editor













flat package editor

Light speed light placement with Light Anchors

flat package editor

This feature reduces the risk of the GPU Lightmapper running out of memory and falling back to the CPU.

flat package editor

The tiling technique helps reduce GPU memory requirements by breaking down lightmaps into tiles sized to match the amount of GPU memory available. This new feature makes it possible for users to utilize the Progressive GPU Lightmapper for faster bakes at larger lightmap resolutions. We’ve also extended support for Enlighten Realtime Global Illumination to next-gen and newly released tech such as Apple silicon, PlayStation 5, and Xbox Series X. In the 2021.2 release, we have reenabled support for Enlighten Realtime Global Illumination in HDRP and the Built-In Render Pipeline, as well as adding support to URP. Interactive visual feedback makes it possible to significantly reduce lighting design iteration times. This feature enables Unity creators to enrich their projects with indirect lighting that responds to real-time changes in light and material properties. Learn more about UI Toolkit, how to get started, and when to use it over Unity UI here. This lowers the overall memory footprint and build size to scale more efficiently.

flat package editor

Without needing to import images from Photoshop, you can reduce the time between tools to create and iterate faster. You can also efficiently create textureless UI directly within UI Toolkit. The dedicated UI animation system also helps to save valuable design time by enabling you to quickly author reusable transitions that can be applied to various projects and elements, reducing rework across your project. In this release, UI Toolkit integrates the font rendering technology of TextMesh Pro, so you can access advanced styling capabilities to render beautiful text, at any point size and resolution, without installing additional plug-ins or packages. This means that creators can use UI Toolkit to author interfaces for games and applications directly within Unity. Building on the ability to develop custom UI for Unity Editor extensions, UI Toolkit in 2021.2 now supports the authoring of runtime UI.















Flat package editor